This course introduces students to the stream of Games development emphasising its mix of creative content development and technical specialisation. Students will be given an understanding of the Games industry from its beginnings through to current movements and a glimpse into next generation directions. Initially students will study the lifecycle of games development, focusing on game mechanics, level design, story writing, storyboarding, as well as content development including image manipulation and 3D modelling software. Students will build upon their programming skills within a games development environment and learn more detailed programming structures.
For further information regarding the course please refer to the Course Outline found at the following link.
* excluding students enrolled in a Postgraduate Clinical Psychology, Professional Pathway Psychology or Professional Pathway Social Work program. For accredited program and student contribution information please visit our CSP page.
Note: Due to the Job-ready Graduates Package new funding clusters and contribution amounts will take effect in the 2021 academic year. Grandfathering arrangements will be in place for students who would see an increase in their contribution amounts. Under these arrangements, students who commenced their course of study before 1 January 2021 facing increased student contribution amounts for a unit, will instead have their student contribution and Australian Government contribution amounts remain as they were under the previous arrangements (with existing rates being indexed by CPI each year). If continuing students are enrolled in units that will see their student contribution amount lowered, their student contributions will be the lowered amount